Dragon Age: Origins


Dragon Age: Origins

Dragon Age: Origins

From the makers of Mass Effect, Star Wars: Knights of the Old Republic, and Baldur's Gate comes Dragon Age: Origins, an epic tale of violence, lust, and betrayal. The survival of humanity rests in the hands of those chosen by fate. You are a Grey Warden, one of the last of an ancient order of guardians who have defended the lands throughout the centuries. Betrayed by a trusted general in a critical battle, you must hunt down the traitor and bring him to justice. As you fight your way towards the final confrontation with an evil nemesis, you will face monstrous foes and engage in epic quests...
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Description

Dragon Age: Origins

From the makers of Mass Effect, Star Wars: Knights of the Old Republic, and Baldur's Gate comes Dragon Age: Origins, an epic tale of violence, lust, and betrayal. The survival of humanity rests in the hands of those chosen by fate. You are a Grey Warden, one of the last of an ancient order of guardians who have defended the lands throughout the centuries. Betrayed by a trusted general in a critical battle, you must hunt down the traitor and bring him to justice. As you fight your way towards the final confrontation with an evil nemesis, you will face monstrous foes and engage in epic quests...
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Console
Category
Publisher
BioWare, Electronic Arts
Developer
BioWare
Genre
Role-Playing > Western-Style
Players
1 Player
Release Date (US)
11/02/2010
Release Date (EU)
11/02/2010
Release Date (JP)
12/01/2011
ESRB Rating



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Cheat Codes/Hints

Achievements

Complete the following achievements to unlock Xbox Live Gamerscore points.

Achievement
How to unlock

Achievements

Complete the following achievements to unlock Xbox Live Gamerscore points.

Last of Your Line (10 points): Completed the Human Noble origin story.
Corrupted (10 points): Completed the Dalish Elf origin story.
Conscripted (10 points): Completed the City Elf origin story.
Harrowed (10 points): Completed the Magi origin story.
Casteless (10 points): Completed the Dwarf Commoner origin story.
Kinslayer (10 points): Completed the Dwarf Noble origin story.
Last of the Wardens (20 points): Completed Ostagar.
Standard-Bearer (20 points): Used the Grey Warden treaties to recruit all possible allies.
Hero of Redcliffe (20 points): Completed "The Arl of Redcliffe".
Rabble-Rouser (20 points): Completed "The Landsmeet".
Mercenary (20 points): Complete 15 job-board quests.
Recruiter (25 points): Across all playthroughs, recruited all party members.
Hopelessly Romantic (25 points): Across all playthroughs, experienced all possible romances.
Perfectionist (50 points): Across all playthroughs, discovered all possible endings.
Educated (15 points): Used a tome to improve the main character's attributes, talents, spells, or skills.
Magic Sympathizer (20 points): Sided with the mages in "Broken Circle".
Annulment Invoker (20 points): Sided with the templars in "Broken Circle".
Slayer (20 points): Sided with the werewolves in "Nature of the Beast".
Poacher (20 points): Sided with the elves in "Nature of the Beast".
Sacrilegious (20 points): Sided with the Cult of Andraste in "The Urn Of Sacred Ashes".
Ceremonialist (20 points): Defied the Cult of Andraste in "The Urn of Sacred Ashes".
Bhelen's Ally (20 points): Sided with Bhelen in "A Paragon of Her Kind".
Harrowmont's Ally (20 points): Sided with Harrowmont in "A Paragon of Her Kind".
Liberator (20 points): Destroyed the Anvil of the Void.
Pragmatist (20 points): Preserved the Anvil of the Void.
Heavy Hitter (10 points): Main character inflicted 250 damage with a single hit.
Bloodied (10 points): Completed an origin story without the main character ever falling in battle.
Traveler (35 points): Set foot in every area in the game.
Master of Arms (25 points): Main character achieved level 20 as a warrior.
Shadow (25 points): Main character achieved level 20 as a rogue.
Archmage (25 points): Main character achieved level 20 as a mage.
Pilgrim (10 points): Completed a Chanter's Board quest.
Grey Warden (20 points): Killed 100 darkspawn.
Master Warden (25 points): Killed 500 darkspawn.
Blight-Queller (25 points): Killed 1000 darkspawn.
Tinkerer (10 points): Crafted an item.
Persuasive (10 points): Succeeded at five difficult Persuasion attempts.
Silver Tongued (20 points): Succeeded at 25 difficult Persuasion attempts.
Bully (10 points): Succeeded at five difficult Intimidate attempts.
Menacing (20 points): Succeeded at 10 difficult Intimidate attempts.
First Knight (10 points): Experienced the thrill of romance with Alistair.
Witch Gone Wild (10 points): Experienced the thrill of romance with Morrigan.
Easy Lover (10 points): Experienced the thrill of romance with Zevran.
Wine, Woman, and Song (10 points): Experienced the thrill of romance with Leliana.
Veteran (25 points): Main character learned a specialization.
Elite (30 points): Main character learned two specializations.

Additionally there are four secret achievements.

A Dark Promise (50 points): Defeated the archdemon and, through a dark ritual with Morrigan, spared your own life.
The Ultimate Sacrifice (50 points): Made the ultimate sacrifice in defense of Ferelden.
Dragonslayer (30 points): Defeated the dragon guarding the Urn of Sacred Ashes.
Defender (20 points): Preserved the lives of half the troops at Denerim's Gates in "The Final Battle".

Achievements: Return to Ostagar

Complete the following achievement to unlock Xbox Live Gamerscore points.

Achievement
How to unlock

All talents and specializations on one character

Note: This trick will allow you to be, for example, a Templar, Berzerker, Reaver, and a Champion all on the same character as well as have every Talent ability and a massive stat boost. Start the game and get to your party camp for the first time. You will see the Tomes which increase your stats by one and give you a talent to use. Buy it but do not use it. Save these tomes until you get a second one. When you get the second tome, use the "Duplicate items" glitch and copy as many as desired. Before you use it, make sure you save the game. Also, do not choose any specializations until after you have every talent possible. When that is done, use the tome and choose a specialization. When doing the stats, select "Auto Level Up". If you keep doing this, it should unlock the specializations for that character, and you can use the talents for said specialization. be careful when using this glitch and make sure to plan out your stat choices.

Armed Mages

Mages are not just magic casters, Once you have acquired the Arcane Warrior style you can easily exchange the strength of armor and weapons to wield or wear them for Magic. You can now use spells and a sword. Do not worry about taking physical damage because of the armor. You do not have to keep your distance and use all the spells desired and still get up close with your enemies. Note: This ability is obtained in the "Nature Of The Beast" quest with the Dalish Elves. You must go into the temple and find a vial that seems odd. A short cinematic starts and it speaks to you. After a long series of questioning, it offers to pass on its talents of an arcane warrior to you and your party in exchange for its freedom.

Bonus items

Register an account on the Electronic Arts web site that is linked to your profile in Dragon Age: Origins. Play the Dragon Age Journeys mini-game at www.dragonagejourneys.com. Complete the indicated task in Dragon Age Journeys to unlock the corresponding item in Dragon Age: Origins.

Amulet Of the War Mage: Sign in to your EA account in Dragon Age Journeys.
Embri's Many Pockets: Save the Grey Warden Martine by completing The Missing Warden quest.
Helm Of The Deep: Unlock all five achievements in Dragon Age Journeys: The Deep Roads.

Custom Vigilance sword

Vigilance is one of the items you can have Wade craft for you as part of the "A Master's Work" side quest. It is essentially the same as creating the Dragon Bone Armor from Origins after you slay the High Dragon at the Urn of Sacred Ashes Temple, except it is a superior weapon rather than superior armor. The specific quest for forging Vigilance is "Worked to the Bone". This quest is started when you find the Eldest Dragon Bone after defeating the Queen of the Black Marsh. She is accessed by completing the "The Lost Dragon Bones" side quest in the Black Marshes. Once you get the bone, you will need the following ingredients. Note: Wade will give you this list if you show him the bone.

  • Diamond (found in various locations, such as the "The Burden of Guilt" side quest in the Black Marshes themselves).
  • Greater Warmth Balm (crafted, purchased, or have one left over from Origins).
  • Grandmaster Flame Rune (craft, purchased, or found).
  • Fresh Dragon Egg (found in the Silverite Mine in the Wending Wood. Look for it in the chamber where you fight the Hurlock Dragon-Tamer as part of the "Last Wishes" side quest).

Wade will ask you two questions about how he should make the blade that will determine its actual abilities. But first, you must decide whether you want a one or two handed sword. Both types have three rune slots.

Base Stats for Longsword (one-handed)
Volcanic Aurum (Tier 9)
Requires: 41 Strength
Damage: 12.60
Critical Chance: 3.60%
Armor penetration: 5
Strength Modifier: 1
+1 all attributes
+15% critical/backstab damage
Base Stats for Greatsword (two-Handed)
Volcanic Aurum (Tier 9)
Requires: 48 Strength
Damage: 18
Critical Chance: 2.70%
Armor penetration: 7.50
Strength Modifier: 1.10
+1 all attributes
+15% critical/backstab damage

Once you decide on the type of sword you want, you must then tell Wade how to balance it. You have two options:

Flexible and nimble version adds:
+.05 armor penetration
+8 attack
+5 cold damage
Raw power version adds:
+2 armor penetration
+2 attack
+5 fire damage

Next, you must tell Wade how you want it forged. There are four choices:

  • Sharp as sharp can be: +3% melee critical chance
  • Aid in defense: +6 defense
  • Effortless swing: +1 stamina regeneration in combat, + 50 stamina
  • What Wade thinks is best: Increase the +1 bonus to all attributes to a +4 all attributes bonus

Once these selections are made, then Wade will present you with custom Vigilance.

Defeating the Tainted God

Look to the corners and have the final Boss follow you. Notice the oversized crossbows (ballistas). Once you are using the ballista, keep in mind depending on where and how close the Tainted God is, you may not get a high dose of damage and it is time consuming. You just have to worry about the long range attacks and sometimes the dark spawn attacking. However if you have party members then you should be alright. They can battle the dark spawn and you can remain focused on the dragon or Tainted God.

Duplicate items

This glitch will work for gear, ingredients, potions, and other things. For it to work, you will first need at least two of the item you want more of. For example, you can start with two Greater Injury Kits and you can end up with 99, or sometimes even more of them. This glitch is essentially the same as the "Easy gold" glitch. As with that, it is easiest to only have the items you want to copy in both your and the merchant's "Junk" inventory. This speeds things up, and helps organize things. Put at least two of the item you want to copy into the "Junk" section of your bag. Go to any merchant and press Y to sell all of the junk in your bag. Then, select the item from the merchant's side. Buy back all but one of the item. Next, select it when it is in your inventory again. Press Y then immediately press A. This requires precise timing like the "Easy gold" glitch, but becomes simple to do after a few times. Keep repeating the process until you have 99 of the item. Some items will show in the merchant's inventory as being one row of 99, then another of different number (for example, 22). Sometimes the extra items can be taken and they keep; at other times they will vanish from your inventory. Be careful about taking the correct row. Once again, with correct timing it will be fairly easy. This may require a few attempts. If you have the Warden's Keep downloadable content, you can store unlimited items so you will always have more if you ever run out and do not feel like doing this again. This glitch should also work with books that add Skill or Talent points. If you get any of those, hold out until you have two of them so you can make unlimited copies and max out your characters.

Use the following trick to duplicate Bodan's inventory. When first leaving Lothering you are automatically sent to party camp. If you use the "Easy gold" glitch, you can buy any item from Bodan then travel to any location and return to camp and he will still have it. This is useful to get two copies of the Veshialle Axe, Spellward Necklace, Bard's Dancing Shoes and multiple physical and arcane spellbooks very early in the game.

Easy "Silver Tongued" achievement

In Orzammar, there is a man in the Chamber of Assembly by the name of Vartag. Speak with him about earning Lord Behlen's trust. He should give you papers that state that Lord Harrowmont sold the same piece of land to two people. After he gives you the papers, go to the Shaperate in the Diamond Quarter. It is at the opposite end of the entrance to the Commons. Once you are in the Shaperate, talk to the Shaperate and give him the papers. He will tell you that they are forged. After that, return to Vartag and tell him the papers are forged. After you have done this, there is a Persuade line in which you can say. You can do this as many times as desired. Note: It helps if you have a high Coercion skill or high Cunning. Also, if you made a Dwarf Commoner, your sister will take you directly to Vartag once you have entered the Diamond Quarter.

Easy experience

To get more experience points earlier in the game, as soon as you leave Lothering, go to the city of Denerim. Once there, you will find a building named "Wonders of Thedas". Go inside it and purchase the Archivist's Belt. As long as it is equipped, you will get an experience point boost for everything in your Codex. Books will increase from 50 experience points to 75 experience points.

Easy gold

There is a way to get gold fairly quickly with minimal effort. Place your most expensive item into the junk section in your inventory. Go to a merchant, go to the "Junk" section, highlight your expensive item and press Y very quickly followed by A. If done correctly, your item will be sold at twice its value. Buy it back, and repeat the process. It may require a few attempts, but if done correctly it will work well. It is best if you use two fingers, with one on Y and another on A so you can press them almost simultaneously. It is recommended that you either do this with a merchant with whom you have not sold any junk before, or buy back all the junk you previously sold. This speeds up the process enough so that you can double the gold as fast as possible. Also, if the merchant has an item more expensive than the one you are selling, buy it and use that instead to increase the amount of gold you get. If you have the Blood Dragon Plate, this can be done easily at the first merchant.

Easy money

You can buy two packs from the quartermaster when you begin the Grey Warden Joining (once before you go in the wilds and once you come out). Once you have them, you should have 100 item spaces in your inventory. Collect everything during the main and side quests. When you find a merchant or someone possibly to trade, do it. Keep adding more to your inventory space. A pack is 10 spaces extra, but prices tend to vary from those you buy. The quartermaster in the beginning sells them at the same price. The dwarf merchant that follows your party to camp varies. The quartermaster at The Tower of Magi has one for a heavy price, but it is worth it because you can hold more items and sell more as you see fit. By doing this you can make a lot of coin by mid-game. What you buy and sell depends on the coin you get to carry through the game.

Free Specialization Books

Save the game, then purchase a Specialization Book from a vendor. The message "Specialization Unlocked" will appear. Load your saved game file. You will have regained the gold you spent for the book, but the specialization will still be unlocked.

When you first get to your party camp, you will see Bodahn Fennick, the Dwarf trader. Speak to him and check his wares. Looking through, you will see the two specialization books, Ranger and Templar. Save the game, then buy one. It will unlock that specialty. Reload your game and buy the other one. You will now have both specialties unlocked and still retain your gold after reloading your game twice. This works every specialty book.

Free storage

When in Lothering, travel towards a bridge on the edge of town. There will be a bridge where a Dwarven father and son will be getting attacked. If you save them and are kind to them, they will be in your party's camp when you arrive shortly afterwards. They are merchants, and the son is an enchanting savant. The father has good items to start. Go to him and buy them, using the "Easy gold" glitch if needed. He never seems to lose what you sell him. You can essentially use him as free storage. This works well for players without the Warden's Keep downloaded content's bottomless chest, or if you just do not feel like always having to travel to Soldier's Peak to retrieve your excess inventory.

Free tier 4 mages staff

Use the following trick to get some items and gifts before you leave the castle. When playing as a human noble, after you go to your brother Fergus' room but before you leave, to go to bed ask your dog "Do you see anything interesting?". If he brings nothing back, ask him again. By doing this you will obtain the following items:

Piece of wood, which is a tier 4 mage staff that has a +1 Constitution and +10% Nature Resistance.
Found cake.
Dirty pair of pantaloons.
Tangled ball of yarn
Bottle of Garbolg's backcountry reserve.
Greenstone or elfroot.
Unique but seemingly useless Codex entry.

Get specialization manuals for FREE

FInd a vendor that has the manual you want. Save your game. Buy the manual to unlock the specialization. Now reload your save, and it will still be unlocked, and you will have your money back. The manual will also be missing from the merchants inventory.

Getting the Hidden Ageless sword

Created by XISIL3NTIX.

Gifts

Every gift helps each character raise their liking of the "Warden" or main character you create. The following is a list of the gifts to each party member to maybe score more on their good side instead of their wrathful side.

  • Alistair: Alidtair's Mothers Amulet, Stone Warrior Statue, Stone Dragon Statue, Black Runestone, White Runestone, Duncan's Shield, Joining Chalice, Onyx Demon Statue, Small Carved Statue.
  • Liliana: Andraste's Grace, Blue Satin Boots, Bronze, Steel and Gold Symbol of Andraste, Cute Nug, Etched Silver Symbol, Chantry Amulet, Silver Sword of Mercy.
  • Morigan: Silver Chain. Gold Mirror, Flemeth's Grimoire, Flemeth's Real Grimoire, Gold Amulet, Golden Demon Pendant, Golden Rope Necklace, Locket, Silver Brooch, Silver Medallion.
  • Zevran: Dalish Gloves, Antivian Leather Boots, gold and silver bars
  • Oghren: All the alcoholic drinks you find.
  • Sten: Sten's Sword, Totem and the paintings you find.
  • Wynne: Fancy Scroll, Wine, the books you find.

Gold for Potion

First buy the potent lyrium potion recipe at Wonders of Thedas in the Capitol, then buy lyrium dust at Circletower. Then buy flasks, concentrator component and distillition fluid at Party Camp. Use a character with master herbalism to create the potion and sell it at Gorim Stall in market district. You get 99 potions for 245 gold every time. Patience is the key here because you will have to repeat the process until you decide you have enough gold.

Gold for Traps

In Lotering, one woman ask you for traps. Go to the tavern and buy components for it. Make 3 traps and give them to woman. She give you 50 silver coins and some exp. Then again make 3 traps and give it to the woman. She again will give you money and exp.

Increasing approval

Sometimes your party might not care for you or bluntly tells you that they could be off better somewhere else. This can be changed easily. Each item that has "Gift" beside it can be given to a party member. You cannot give one to your own character. For example, some of the demon things that you get in your travels (like the totem or demon statue) can be given to Sten. You will get at least a 5+ approval. Each item varies from person to person. Some are meant more for others. You must learn which item fits what person.

How you choose to talk to a character can determine approval ratings. Some are minor changes, but still will be closer to the liking side or disgusted side however you so choose. The hardest two that you can speak to are Sten and Morhgan. Keep in mind that they can be persuaded. Sometimes the correct words can lead to a loving moment and others to a long argument or a discussion especially for learning about them. That is what takes the longest time. The only one you really never have to worry about is the Mabari of the group, or the dog in most cases. It will love you no matter what and will stay loyal to the end. Give it a treat for being such a good loyal character.

Item set bonuses

Equip the indicated item set to get the corresponding bonus.

Item Set 1: Griffon: Immunity to Flanking
Item Set 2: Effort: -10% Fatigue
Item Set 3: Juggernaut Plate: +3 Strength +3 Constitution
Item Set 4: Imperium Rings: +2 Armor
Item Set 5: Legion of the Dead: +3 Damage +3 Constitution
Item Set 6: Dalish Leather: +5 Defense
Item Set 7: Duster Leather: +2 Armor
Item Set 8: Wade's Drakeskin: -10% Fatigue
Item Set 9: Wade's Dragonskin: -25% Fatigue
Item Set 10: Wade's Dragonscale: -20% Fatigue
Item Set 11: Wade's Dragonbone Plate: -10% Fatigue
Item Set 12: Leather Armor: -5% Fatigue
Item Set 13: Studded Leather Armor: +1 Defense
Item Set 14: Chainmail: -2.5% Fatigue
Item Set 15: Scale Armor: +4.5 Defense vs. Missiles
Item Set 16: Splint Mail: +1 Armor
Item Set 17: Dwarven Medium Armor: +1 Armor
Item Set 18: Ancient Elven Armor: +5 Defense
Item Set 19: Ceremonial Armor: +6 Defense vs. Missiles
Item Set 20: Diligence: +5 Willpower
Item Set 21: Dwarven Heavy Armor: +1 Armor
Item Set 22: Heavy Chainmail: -3% Fatigue
Item Set 23: Chevalier Armor: +3 Willpower +3 Constitution
Item Set 24: Commander's Plate: +5 Willpower
Item Set 25: Dwarven Massive Armor: +2 Armor
Item Set 26: Heavy Plate: +7.5 Defense vs. Missiles
Item Set 27: Wade's Superior Drakeskin: -10% Fatigue +5 Defense
Item Set 28: Wade's Superior Dragonskin: -25% Fatigue +5 Defense
Item Set 29: Wade's Superior Dragonscale: -20% Fatigue +5 Defense
Item Set 30: Wade's Superior Dragonbone Plate: -10% Fatigue +5 Defense
Secret: Warden's Commander: +? Health +? Strength
Secret: Armor Of The River Dane Set: +6 Willpower +1 Cunning +6 Attack +4 Defense

Leveling Up Early in the Game

In Ostargar, there is a mission called Tainted Blood. Simply collect the three Vials of Darkspawn Blood but NOT the Grey Warden Treaties. Return to camp and talk to Duncan and report "We have the blood, but not the scrolls." This will exit out of the conversation, but WILL get the experience for the mission. Rinse and repeat until you are at the desired level. It takes very little time to shoot up to lvl 25(cap) if you press X to skip the conversations and speed up the process.

Mass Effect reference

You can find a book in the Orzammar underground section "The Dead Trenches", near the "Legionnaire Shrine" at the end of a broken bridge. The book is called "Load Limit Reached". The first line reads "'Mass will have an effect," he says. It mentions a Dwarf named Shepard, the same name as the main character of Mass Effect.

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