3DO > E > Escape from Monster Manor


Platform:
3DO
Category:
E
Genre:
Action > Shooter > First-Person > Arcade
Publisher:
3DO, Electronic Arts
Developer:
3DO
Release Date (US):
1993
Release Date (EU):
1994
Release Date (JP):
03/26/94

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Evil has entered the world, stealing into your very soul! The potent talisman that kept the undead banished has been broken, and evil now lurks in the shadows, waiting. Where are they?

Ominous echoes resound through the night. Can you, alone, defeat the horrors and restore the talisman? Perhaps, but the journey through the heart of Monster Manor may become an eternal nightmare!



Defeating the monsters
  • Grim Reapers: They are the slowest monsters, but if your character is cornered, they will inflict massive damage. Fight them at a distance if possible.
  • Ghosts: They are slightly faster than Grim Reapers, and are very powerful when they attack. Ghosts can combine into one another. The brighter the ghost, the more there are. Ghosts often look around corners and are easy to hit.
  • Head Monsters: These monsters are fairly fast, and have a tendency to spit at your character. If one of these monsters spits at point-blank range, your character will die. Fight these monsters at a distance. Another advantage Head Monsters have, is that their spit also acts as a shield, protecting them and any monster behind them. When first seen, a Head Monster will have a flesh toned appearance. It cannot attack in this state, so shoot it. Avoid contact when the monster has a purple appearance.
  • Spiders: These little creatures are the most aggravating monster in the game. They like to travel in groups. The spider is fairly fast, and shoots green goo at your character. The spider is not very powerful, but may be the cause of wasted ammunition. Shooting at a spiders is difficult because they can only be hit while jumping. Fight them at close range; they will jump sideways at a distance, but will jump straight up when approached. Low on ammo when fighting a spider? Run! Just keep pushing forward at the spider, and when it jumps, run past it.



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Exploring new sections

Use the strafe buttons (LS and RS) whenapproaching an unexplored section. Strafe into it, then back.This will allow the room to be viewed, and if there is somethingthere, it will not have enough time to react.




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Final level

The last level of the game is not very difficult tocomplete. The exit is in the bottom left hand portion of the mapscreen, and the Talisman section is in the area of the top rightsection of the map.




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Grave cave

There are two keys on the Grave Cave level that mustbe obtained to complete the section. One is at the bottom leftsection of the map; the other is in the top right portion. Oncethey are collected, use them to open the bottom door (which leadsto the Talisman) and the top door (which leads to the exit).




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Level with multiple doors

On the level with all the doors, the door on the rightside of the top section takes you to the Exit. The door to theTalisman is in a door in the center of the map. This door is atthe bottom of the right side.




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Spider pattern

Press C to display the status screen. Press A from the status area and the game will display the mapscreen. In the upper left corner of the map screen is a compass.When fighting the spiders, when you face north or south, the spidersjump around; duck behind walls; and shoot more fiercely. Whenyou face east or west, the spiders meander in alignment with theyour player; attack your in a straight line; jump straight upand down; and do not shoot as often. If you find yourself witha group of spiders that will not stay still and keep dodging thefire, get the spiders to follow you until you are facing eastor west and a corner is between you and the them. They will notjump from behind a corner. You could be behind one corner andthey will be behind the opposite corner. Pick them off as theyjump up and down and are trying move through the wall (which theycannot do). As soon as you face north or south again, they willstart going crazy again.




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