3DO > G > Gex


Platform:
3DO
Category:
G
Genre:
Action > Platformer > 2D
Publisher:
Crystal Dynamics, BMG Interactive Entertainment
Developer:
Crystal Dynamics
Release Date (US):
11/16/94
Release Date (EU):
1994
Release Date (JP):
07/14/95

0


Does he kiss his mother with that mouth? The digitized voice of Dana Gould, headliner of his own HBO comedy special, stars as GEX with his own rapid-fire wisecracks and one-liners. GEX's mouth gets him in trouble, but it's his thrashing tail that gets him out. GEX gets stuck in the Media Dimension, the place where cheesy 70's television shows and movies go to retire. To escape he's gotta kill a television in each world!



All levels/worlds

From the world or level map, press P to display the remote control bar. Then, hold RS and press Left, C, Down(2), P, Right(2), A, Down. Use this code from the central area with Rez's dome in the center to turn on the TVs and allow any world to be entered immediately. Use this code from within a world to turn on all TVs to allow any level in that world to be entered immediately.




0
Bonus credits screen

Successfully complete all the levels in the Secret World. The bonus credits screen will appear when the game is completed.
aiyrefc




0
Debug mode

Press P to pause game play. Then, hold RS and press Left, C, Down, Left, Right, A, Down, Right, Left. This code resets with each level.

  • Hold X and move the D-pad to travel around the current level.
  • Press X, P to kill Gex.
  • Press C on controller two to give Gex a power-up. Each press gives Gex the next power-up.
  • Hold B on controller two and use the D-pad to scale the screen larger or smaller while playing.
  • Hold B + C on controller two and use the D-pad to rotate the screen.
  • Press RS on controller two to show timing information.
  • Press RS(2) on controller two to add more information.
  • Press RS(3) on controller two to add collision boxes (difficult to view).
  • Press RS(4) on controller two to add contours.
  • Press RS(5) on controller two to add attributes.
  • Press RS(6) on controller two to resume normal play without parallax scrolling.
  • Press RS(7) on controller two to add more information.
  • Press RS(8) on controller two to add collision boxes (difficult to view).
  • Press RS(9) on controller two to add contours.
  • Press RS(10) on controller two to add attributes.
  • Press RS(11) on controller two to resume normal play without the tiles.
  • Press RS(12) on controller two to add more information.
  • Press RS(13) on controller two to add collision boxes (easierto view, when Gex is near object).
  • Press RS(14) on controller two to add contours.
  • When contours are viewed, press LS on controller two to display them thick.
  • When contours are viewed, press LS(2) on controller two to display them solid.
  • When contours are viewed, press LS(3) on controller two to display them normally.
  • Press RS(15) on controller two to add attributes.
  • Hold LS on controller two and use the D-pad to scale Gex. Note that as soon as Gex moves, the scaling will return to normal. To keep him scaled, use controller one to enter the following code: Press P to pause game play. Then, hold RS and press C, Down, Left, C, Down(2), C, A, Left, Right.



0
Defeating the Toonville Boss

Crawl on top of the ceiling. When he is below you, hit the anvil and it will fall on him.




0
Extra points

To get more points, let the game play by itself. At any time, you may then start playing your game with the points that the CPU earned.




0
Higher jumps

Use the super-spring to jump off enemies to reach otherwise inaccessible areas and items. Press LS to run up inclines and gain more momentum to get height on jumps.




0
Increasing your life paw

Face a power-up that bounces. Crouch down and use the tail whip (press B) then use the tongue lash (press A). You must do this very quickly. This is a good way to increase your life paw. Note: Do the same thing if you have range in the air.




0
Lost levels and level select

From the world or level map, press P to display the remote control bar. Then, hold RS and press Left, C, Down, Left, Right(2), Up, Right(2). A level select screen will appear.

The Lost Levels
There are eight playable levels that were not included the game, and can only be accessed only from this screen.
  • 5:GRAVE6 (Alternate version of Disco Inferno) A level with a long river of slime that Gex must follow.
  • 14:JUNGLE1 (Whip It) The interior of a jungle temple, complete with arrow shooting idols.
  • 17:JUNGLE4 (Also named Whip It) A somewhat complete level (has music, but no sound effects) of an underground village with a lot of platforms and blowdart shooting opponents.
  • 18:JUNGLE5 (Also named Whip It) A short incomplete level composed entirely of flying platforms.
  • 38:KUNGFU4 (Alternate version of Sumo City) A level with many sloping walls and ninjas with throwing stars.
  • 39:KUNGFU5 (Another alternate Sumo City) A level filled with poisonous water, sinking columns, and rocket-powered TVs.
  • 23:REZ3 (Untitled - Rezing Walls) A screen displaying static will appear. Press A to continue. Walls and objects in this level materialize and de-materialize. Metallic shape-shifting blobs and Rez Knights are also present.
  • 25:REZ5 (Untitled - Climb It) A screen displaying static will appear. Press A to continue. A level with many moving platforms.
  • 41:SECRET1 (Couch area in New Toonland) An incomplete game section with giant couches, and an area that rains anvils and safes.
  • 46:SECRET5 (Introduction to the lost levels) A screen displaying static will appear. Press A to continue. Tail whip the question mark for a list of the lost levels. Kill Gex to return to the map.



0





 


Home | View All Consoles | Terms

Copyright 2014-2018, DragonHints®. All rights reserved. There is only one reality, your own.

Disclaimer:
Information provided on this website is for educational and personal use only. As we are unable to test every cheat code/hint that we provide, please use them at your own risk.