3DO > S > Snow Job


Platform:
3DO
Category:
S
Genre:
Adventure > Point-and-Click
Publisher:
3DO
Developer:
3DO
Release Date (US):
1995
Release Date (EU):
1995

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She's sexy, smart, savvy. No wonder she fills your dreams. No wonder she's number one on the hit list of a notorious drug lord. Tracy Scoggins is New York DA Lara Calabreze - the long arm (and legs) of the law. One of 20 informants is out to blow her away, and you've got to save her. It's big. It's intense. Can you thwart a plot to murder the woman you still love? Or will you be too late?



Friday 5/5

Wires' Loft

  • Go to the Newspaper Kiosk.

Newspaper Kiosk

  • Buy Friday's paper. Read the story about a hacker using a remote logon device. Solve the 1 Down question to the crossword puzzle (KETCH). Return to Wires' Loft.

Wires' Loft

  • Walk to Wires' desk. Select the Surf The Internet option on Wires' computer to access http://www.li.sound.org. Select the Special Messages option and enter KETCH as the password. Read the message to learn that communications have been moved to the Empire Network.
  • Talk to Wires and select the "Ask about the Empire Network" option. The Empire Network is a private computer network that the drug gang uses to transmit messages. Select the "Ask about Rockslide" option. Jock will be told that he must find more information on the gang's finances.
  • Place the TeleTap unit in the inventory. Go to Avenue A.

Avenue A

  • Walk towards the manhole in the middle of the street. Jock will enter the sewers. Follow the wall to the right and walk through the maze. Jock will use the utility key to open the panel at the end of the maze.
  • Move the red clip to the spliced wire at the bottom right side of the panel. Press A to attach the clip. Press LS to switch to the black clip. Move the black clip to the second screw from the left in the top row. Press A to attach the clip. Enter the last four digits of the arcade's phone number (1252). The TeleTap will record the drug gang's data transmission on a diskette that will be placed in the inventory. Return to Wires' Loft.

Wires' Loft

  • Walk to Wires' desk. Select the diskette icon to read the TeleTap data.
  • Use Wires' computer to read the diskette. Note that Icepick will be at Bull's Bar tonight. Press the feet icon to display the next page. The time that Rockslide will arrive (6:00 a.m., 12:00 p.m., or 8:00 p.m.) will be displayed. Print the file to place the information in the inventory.
  • Place the Remote Logon device in the inventory. Go to The Grant Building.

The Grant Building

  • Walk towards the building. If Jock arrives early, wait inside the lobby until 5:30 p.m. to bypass the entry code for the outer door. If Jock arrives after that time, a code combination must be entered from the crumpled diagram that was previously found in the building's lobby . (Set the top row to "123" and the bottom row to "321").
  • Enter the elevator and press the button for the first floor. Walk out the elevator and turn right. Take the keys from the top of the cleaning cart.
  • Enter the elevator and press the button for the second floor. Walk out the elevator and turn left. Walk down the hallway to the door to the office of Howard & Fine. Use the keys from the cleaning cart to unlock the door and enter the office.
  • Look at the telephone on the desk and note the phone number (555-3000). Note the polar bear statue next to the telephone. Look at the fax machine on the left side of the desk with the computer. Note the fax to Raul Gonsalves that states that "F" has authorized payment at 9:00 a.m. on Monday.
  • Use the Remote Logon device on the computer. Set the DIP switches at the bottom of the Remote Logon card to switch 1 on (up), switch 2 off (down), and switch 3 on (up). Take the modem card (with the silver dome) that is currently installed in the only 16-bit (long) slot in the computer and move it up to an 8-bit slot. Take the Remote Logon card and install it in the 16-bit slot. If there is a serial conflict, reverse the DIP switch settings and re-install the card. Take the jumper cable and place it between the Remote Logon and modem cards.
  • Exit the office and return to the cleaning cart on the first floor. Drop the keys back into the cleaning cart. Go to Bull's Bar.

Bull's Bar

  • Wait until 11:00 p.m. Move around the front of the bar to the alley. Walk into the bar through the back door.
  • Quickly take the items from Bull's briefcase, which is on the floor to the right of Lara. Bull's badge and his ID card will be entered into the inventory. A conversation between Jock and Lara will begin. Icepick will enter the room. Select the "Stall for time" and "Distract him" options. Jock and Lara will escape from the bar when the defective stove sprays Icepick.
  • An overhead view of the streets will appear. Jock and Lara must move to the fire escape in the upper right corner before Icepick shoots them. Move north, face west and enter the alley. Turn north at the intersection and move in that direction. Turn west at the debris blocking the alley and move in that direction. Follow the alley as it turns north, then follow it east at the intersection. Move between the debris in the lot to reach the street. Move east past the green light and between the yellow barricades. Move south down the alley between the rooftop parking lot and the building to its left. Turn east at the street and move in that direction. Turn north and follow the alley between the rooftop parking lot and the building to its right. Move a short distance to the west, then follow the alley that leads north. Turn east at the debris blocking the alley and move in that direction. Turn south at the intersection and move in that direction. Move to the south side of the street that is running east to west. Move east to enter the alley just off the south side of the street. Follow the alley as it turns north and move east at the intersection. Move south at the alley between the triangle-shaped building and the building to its left. Turn north-east and follow the alley as it twists to the north-west and back to the east. Turn north and run to the fire escape, which is the white ladder in the top right section of the map.
  • Jock must now position two boards across the gap between two buildings to escape. Drag the first board over the square gap and turn it until it is horizontal. Position the board so it is even with the edge of the building. Drag the second board and position it so that one end overlaps the first board and the other end is at the tip of the triangle formed by the second building. When positioned correctly, both boards will form a "T" and allow Jock and Lara to escape. Note that the appearance of the buildings may be inverted from game to game.
  • Lara will tell Jock that Terry Fahn sent her into the bar. Jock will insist that Lara follow him to Wires' Loft. The day will automatically end at this point.



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Phone sex

Dial 1-900-772-6563 to hear the first part of a phone sex service message.




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Solution



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Thursday 5/4

Wires' Loft

  • Walk to Wire's desk. Talk to Wires and select the "Ask about Howard & Fine Inc." option. Wires will give Jock the Internet address of the New York DBA (http://www.ny.state.dba.gov). Select the "Ask about North Shore Marina" option, then end the conversation. Go to the Newspaper Kiosk.

Newspaper Kiosk

  • Buy Thursday's newspaper. Read the story about Terry Fahn's strongest supporter being his wife, Maureen, formerly known as Maureen Katherine Stemple. Solve the first question on the down the ladder puzzle (ROCK). Go to Wires' Loft.

Wires' Loft

  • Walk to Wires' desk. Select the Surf The Internet option on Wires' computer to access http://www.ny.state.dba.gov. Enter "howard and fine" in the company name field and read the information displayed. Note that Demeter Reality Company and P. Braden Howard, Jr. own the company.
  • Select the Surf The Internet option on Wires' computer to access http://www.li.sound.org. Select the Special Messages option and enter ROCK as the password. Read the message to learn that Braden Howard suspects a leak in the system because too many people have read the messages.
  • Drop off the SnakeCam and ShotGun Mic at Wires' desk. Go to the DA's Office.

DA's Office

  • Enter the reception area and turn to face Lara's door. A conversation between Terry Fahn and Lara will be overheard. Jock will learn that Terry Fahn is discouraging Lara from personally investigating the drug gang. Entering the office and speaking to Lara at this point is inconsequential, as Jock does not have enough evidence for her to review. Go to Pizza-Real.

Pizza-Real

  • Enter the restaurant. Open the inventory and use the Santos token on the pizza to the right and behind the man at the counter.
  • Open the inventory and look at the pizza. The inside cover of the pizza box contains a message that reveals where the gang's drug shipment (Rockslide) will arrive. The possible locations are Staten Island, Manhattan, or New Jersey.
  • The North Shore Marina will now appear on the Map. Go to that location.

North Shore Marina

  • Jock will take a cab to the marina. He must arrive there and deliver the pizza before 4:00 p.m. or Snowman will change his plans for Rockslide. Pay the cab driver when he asks for advance payment. Give the cab driver a $7.00 tip after arriving at the Marina. Note: The game will end if Jock does not have more than $10.00 at this time.
  • Turn to the right and walk towards the boats to that are visible to the left of the trees. Turn left and walk towards the building at the end of the pier.
  • Jock will enter the dockhouse. Look at the poster to the left of the ice machine to learn the parts of the ketch. Look at the clipboard hanging on the wall next to the corner between the windows. Note the middle entry which states that the vessel Persephone, owned by Tony Frost, once had the Leeward Marina in the Cayman Islands as its destination. Open the inventory and use the pizza next to the handle on the large steel freezer on the floor. Jock will place the pizza on the freezer. Leave the dockhouse and return to the marina's parking lot.
  • Walk towards the large glass enclosed building. Note the working payphone, another poster of a ketch above the stairway, and that further entry is restricted to marina members.
  • Return to Wires' Loft. Pay the cab driver when he asks for advance payment. Give the cab driver a $2.50 after arriving.
  • The day will automatically end at this point.



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Walkthrough

Created by cubex55.




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In-game hints

Use the surfing icon on Wire's computer and put in ''http://www.daily.hint'' to get some help with the game.




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