Paper Mario RPG


Paper Mario RPG

Paper Mario RPG

Get ready for a new role-playing adventure as Mario returns to paper form to stop a dangerous threat. In Paper Mario 2, Mario can dodge, inflict damage, and impress the crowd to strengthen his attacks. Also, Mario and his friends have more paper abilities. They can now turn sideways to slip through cracks, fold into a paper airplane to fly, roll into a tube, and more. They can also use a variety of items like hammers and thunderbolts to defeat their enemies.

Description

Paper Mario RPG

Get ready for a new role-playing adventure as Mario returns to paper form to stop a dangerous threat. In Paper Mario 2, Mario can dodge, inflict damage, and impress the crowd to strengthen his attacks. Also, Mario and his friends have more paper abilities. They can now turn sideways to slip through cracks, fold into a paper airplane to fly, roll into a tube, and more. They can also use a variety of items like hammers and thunderbolts to defeat their enemies.


Console
Category
Publisher
Intelligent Systems, Nintendo
Developer
Intelligent Systems
Genre
Role-Playing > Japanese-Style
Players
1 Player
Release Date (US)
04/24/2006
Release Date (EU)
11/12/2004
Release Date (JP)
07/22/2004
ESRB Rating



Game Pictures



Cheat Codes/Hints

8-bit Mario and partners

In X-Naut Fortress, go in to the ventilation shaft in sublevel 2 and drop through the far right vent in to the dressing room. Open the curtain of the stall you fall in to and Mario and all his partners will become 8-bit (they will look as they would on an 8-bit system like the NES) until you leave the room. Entering the room the normal way via the door and going in to this stall, closing the curtain, and opening it again will not work.

Angered Rawk Hawk

After you sign into the Glitz Pit and win a few fights, come into the main lobby to see Rawk Hawk being adored by his fans. Use Mario's Hammer or Flurrie to get rid of the fans, and when all of them are gone, Rawk Hawk will get mad and scold you.

Atomic Boo and Lucky Start

In Creepy Steeple, after you've freed the Boos, stand still in the main room.
Wait for some Boos to start sticking to you, the use your Super Hammer attack to shake them off. Do this twice, and the Boos will get mad and form the Atomic Boo. When beaten, he will drop the Lucky Start badge. This is needed if you want to fill up your Tattle Log and get all badges.

Boggly Woods Solution

On the shelf in the top-right hand of the screen in Professor Frankly's house, you'll find the solution for the 4 statues in Boggly Woods.

Easy Money and Items Early On

As soon as Chapter 1 is available you can buy as many Sleepy Sheep as you can carry and/or store at the Rougeport Toad Bros. shop and you can sell them all at the Petalburg shop for a 2 coin profit each. Doing so will also give you 1 store point per Sleepy Sheep and an item per 10 store points, most of which are normally difficult to get at this point in the game. This strategy can be used to help defeat the Pit of 100 Trials before defeating Chapter 1's boss, among other benefits to having late game items early.




 




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