To stock up on healing powder, have the shaman make it for you in the village of Arrayo. Note: It is easier to find the Broc Flowers at night because they stay orange even at that time. The Xander Root is not as plentiful, but is still fairly easy to find. It is a tiny stalk of weeds, usually found in a cleared path. Be careful when using Healing Powder during battle because you will lose your aim. Hitting your target will become more difficult.
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There is a mutant called Marcus that wearing black leather armor and has a big minigun. In order to have him join you, you must frame the two humans who want to get rid of the mutants. You also will have to fix their mine with an air-cleaning device.
You can find chips to get skill upgrades in the various cities. After finding some, go to San Francisco. There is a man standing near a building that you cannot enter. Talk to him. He is from the Brotherhood Of The Steel. Complete his mission by going to Navarro and getting the Vertibird plans. He will now let you inside the building. Once underground you can find nice armor and weapons. You can also find the A.C.E. computer. You can use them at A.C.E. to increase various skills.
When you are traveling from Vault 15 to Broken Hills, if you have the Fortune Finder perk you might find a Federation Shuttle.
Play the game with an Intelligence of 3 or less, or use some doses of Psyco. Some characters will refuse to speak with you. Other characters will speak to you, but with funny dialogue. Note: Try the slot machines.
Lenny is a Ghoul living in Gecko city. He is in the first or second house on the right when you enter Gecko City. Just talk to him and he will join you.
After completing the game, go to New Reno. Find theman in the church and talk to him. He will say thanks for killingthe Enclave and will give you a book called the "Fallout2 Hint Book". Every time you read it, you will gain 10000experience points. After the first time you read it, all of yourskill will go up to 300%. You can read this book as many timesas needed and it will never go away.
Use the following trick to kill the president in Enclave without alert the guards. Before you go to Enclave, make sure you have at least 20 Super Stimpacks. If you get close to him, he will speak to you. Tell him that you must leave. Get very close to him and use at least eight Super Stimpacks (ten to twelve recommended). Active the Pip Boy and wait ten minutes. After that, he will be dead without alerting anyone.
Tell whomever asks you that you are a recruit. Go down the "elevator". In one of the rooms is a doctor and an out of order mechanical dog. Talk to the doctor. After he tells you some useful information, shoot him (the room is sound isolated). Find the missing part for the dog upstairs in the top left corner (an engine or battery of some kind). Put the part in the dog and he will then be yours.
Talk to the mechanical dog's owner (a doctor of some kind). He will give you a hypodermic needle full of poison. He wants you to inject it into a mutant. After doing so, talk to him again and you will get the dog.
The doctor tells you to prove the antidote for the mutants. After you prove the first one on any mutant, go back and he will give you the dog. Talk to him again. He will give you another antidote. This is a good way to kill all the mutants in Broken Hills.
In the basement of the New Reno Arms, at the far right of the screen is a pot covered by a mattress. Only the very edge of the pot is exposed. You will notice it when the hand icon appears when you hover over it. Inside the pot is an Easter Egg.
When you enter New Reno Arms during the day, notice that he will not let you enter the back. On the side of the building is a door that you can enter from the outside. Pick the lock and enter during the day (so the shopkeeper will be at the front of the store instead of in his room). Make your way to the right. There should be a room with two dogs which will not attack, a bed, and shelves. Behind the shelf you cannot search is a stairway. Go down and you will enter a room with a man in a yellow shirt and brown pants. He will say "Boom!" when you talk to him. Give him an upgradable weapon. He will require one hour of game time to upgrade your weapon. If you give him an empty weapon to upgrade, he will give you the upgraded version and it will have full ammunition.
Go to New Reno Arms and kill the shopkeeper. Your karma will not change but you can steal his guns. He has a minigun, sniper rifle, and more.
Access the PipBoy and stay at that screen to eventuallysee the old Fallout screensaver on the PipBoy screen.
When you are traveling across the world map you sometimes come across a small green circle that has only a bridge and a person blocking your path. If you kill him instead of answering his questions, you can get 7500 experience points and his robes which is good armor until you get the powered. If you answer his questions wrong, he hits you for over 2000 damage.
Next to San Francisco is a military base which contains a mine blocked by rubble. To open this mine, go to the shack above it. Kick it open. In one of the chests you will find some dynamite. Go back down to the mine. You will see a cart. Lower down are three metal poles which you must pick up. Put it in your inventory and use it on the cart. There should now be something polished sticking out of the cart. Right Click until your pointer is an arrow then Left Click and hold it on the cart until a small pop-up message appears. Choose the bag then select the dynamite. A few seconds later the rubble will be destroyed.
Use the following trick to get the robot form Sierra Army Depot with excellent artificial intelligence. Note: You must have at least 150% at science. Get the mission from the Wright's house in New Reno. If you arrived on the base, kill all the turrets. To open the main door, go to a small house to the southwest. Try to disarm the trap on the door and get a large old cannon bullet from a chest. Go to the power generators and find a ladder. Turn the power to 50%. Go east to a large building and use the bullet on the cannon. Activate the cannon and blow up the main door. Once you are in, to your left is a desk. Search it and you will find a note. Read it to obtain a password for the computer next to the forcefield. Enter the code in the computer to disable all the forcefields on this floor. To get access to the lift, go to the room to your right and obtain an eye. Use it next to the lift to open the door. Go to the third floor. You will see a mainframe. Activate the computer console. Talk with it so that you can help it get out of here. If you see a computer to the northernmost point of this floor, do not use it yet. Go to the eastern part of the floor and search the locker. Pick up the eye to get access to the fourth floor. Proceed to the next floor. Go to the northernmost point of the floor and use the computer. Use the following options: "Retrieve", "Select Organs", and "Retrieve Brain". You will see the following brains: Abnormal Brain, Human Brain, Chimpanzee Brain, and (if your science is over 150%) Cybernetic Brain. Obtain the Cybernetic Brain, which is the best. Find a robot on any floor that looks like it has a brain and wields a rifle. Kill it. Obtain its motor. Go to the third floor and go to the room with the computer that was not used earlier. Enter the other room and you will find a robot. To the right of the robot is a Bio Med Gel. Take it. Use the Bio Med Gel, Cybernetic Brain, and Motor on the robot. Activate the computer, then select the option "Systems Check". It should say "Ready to activate" at the end of the line. Select "Begin start sequence". Talk to the robot and tell it to follow you. It is an expert at rifles, SMGs and pistols. The only bad thing about the robot is its speed, which is slow.
To learn how to skin geckos, save Smilely the trapper in the toxic caves. Then, go to Klamoth and talk to Smilely at Buckners.
Give Mayron as many ingredients for the stimpacks and antidote as needed, and he will create them.
Start a new game with a female character named Buffy. Get past the Temple Of Trials and go to the Den. Talk to Rebecca. She will say that she recognizes you and give some items.
Vic the trader is a prisoner at the slavers guild in The Den. Free him and he will join you.
Note: This trick can only be done on games that havenot been patched to v1.02 or higher. A high Steal attribute andbeing dark helps with this trick. After you have found Vault 15and have gotten rid of Dorian and his people in the vault, checkhis computer and make a holodisk of a spy at the NCR. So, go tothe NCR and go to the presidents office. Once there, talk to theordinary looking man in the outside office and tell him the spyinformation. He will say something and walk off. Proceed to themain room and talk to the man in the tuxedo. Tell him about thespy named F, then show him the holodisk. He will then give you$4000 and you will get 4000 experience points. Now here is thetrick and it helps to have a high steal. Get to the side of himand steal the holodisk back. Then, tell him about the spy andshow him the disk again. You will receive the money and experienceagain. Repeat this process until reaching the desired level. Note:Save often between attempts.
You will need 60% or higher Science. Go to Vault 15 southeast near NCR. Talk to the women who has lost her daughter. Accept her quest and go north. Make sure the girl leaves the place where she blocks a entrance to the north. Talk to the guard in front of the house. Then talk him into letting the girl go or kill him. Once the girl is free, talk to her mother. Go to the house north from the tent. Ask the man for the key and return to the guard (dead or alive). You will notice a door to the left of the guard. Use the key to unlock the door to use the elevator. Get rid of all the guards out there. Go to another elevator on the third level. Kill all the guards out there. Go to the west and you will see a computer. Use it, and Vault 13 will appear on the map.
The guards will not let you into the Vault unless you are a citizen. If you do not want to take the time to get the citizenship papers, go into combat mode then just walk in. This will not cause your karma to lower.
There is an extremely good energy weapon in the Brotherhood Of Steel's San Francisco base. To enter you will have to get the Vertibird plans for them. The weapon is downstairs in one of the lockers. The YK42B pulse rifle does 54-78 damage. Aim and shoot at the eye. It almost always has a good critical hit for approximately 100 to 250 damage (range does not matter) depending on armor. It works well with the Sniper perk, which makes every shot a critical hit if you can make the Luck roll.