During the fight hit 0 and you will win, although this will not work on a boss and IQ points will not be added.
Free Sophia from her cell in Atlantis. Then, do notrescue her when she becomes possessed.
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The contents of the National Archaeology magazine youget at the beginning of the game are different between the Germanversion of the game and all other versions. The German versionof the game shows only one picture of Indy and Sophia together.All other versions of the game have two pictures, one of onlyIndy and the other only of Sophia. The one in the German versionwas an early design to be used in all versions but was scrappedat the last minute; the game was already shipped to Germany fortranslation before the change was made.
In the inner circle of Atlantis, after leaving thecanal through the bronze doorway, there two markings near theburrowing machine (one on the inside of the machine's housing,and one on the outside). Look at either one first, and Indy willsay, "Atlantean Graffiti." This is a reference to GeorgeLucas's 1950's nostalgia movie American Graffiti. Lookat the other marking, and Indy will say "More Atlantean graffiti."This is a reference to American Graffiti's sequel, More AmericanGraffiti. These markings are also hints on how to operate themachine.
The background plate used for the Azores is based ona photograph of the Azores that appeared in an issue of National Geographic.
When you go back to Barnett College to get Plato's Lost Dialog, go into the main room (not Indy's office) and look at the bulletin board. Look At the blue paper. Indy will read ''Edward Teller, Phone Home.''
The outcome of your fortune told by Sophia just beforethe game branches into the three paths depends on how you enteredthe theater in New York. If you talked your way in, Sophia willrecommend the Team path. If you fought your way in, Sophia willrecommend the Fists path. If you snuck in through the fire escape,Sophia will recommend the Wits path.
Hold 0 to while hitting an opponent. Note: NoIQ points will be awarded for the victory. Boss characters willnot be affected by this code.
On the Team path, exchange the mask to Al-Jabbar for the baseball that was signed by Lou Gehrig. When it is in your inventory, look at it. Indy will state that the ball is actually signed by someone named Ron Gilbert. Ron Gilbert was the co-creator of the game engine used by the game: Script Command Utility for Maniac Mansion, or SCUMM.
Wait until Trottier is no longer in the hotel room in Monte Carlo. Open the cabinet and take the flashlight. Open the fuse box and use the circuit breaker to turn off the lights. Use the flashlight and Indy will perform a shadow puppet show on the wall.