The Sims: Livin' Large


The Sims: Livin' Large

The Sims: Livin' Large


The Sims: Livin' Large



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Game Pictures and Screenshots

We are still searching for game pictures and screenshots for The Sims: Livin' Large (Macintosh). We do not have any cheats, codes, or hints yet.



Cheat Codes/Hints

99 neighborhoods

Note: This procedure involves changing a game file;create a backup copy of the file before proceeding. Enter TheSims folder and copy the "TemplateUserData" file tothe Desktop. Rename the file to "UserData" followedby a number from "6" to "99" for the correspondingneighborhood.

Abduction

Buy a telescope, then select it and press "Gaze".Over time after gazing into it, you can be abducted by aliens.There is no specific time you will be abducted -- it happens randomly.After being abducted, you will be returned in approximately sixto ten hours. Your stats will be changed after the abduction,along with your astrological sign.

Buying multiple items

When you are buying chairs or other items that yourequire multiple numbers of, hold [Shift] to repeatedlyplace the item where desired without having to re-select it.

Cheat mode

Press [Ctrl] + [Shift] + C duringgame play to display a prompt in the upper left corner of thescreen. Enter one of the following codes to activate the correspondingcheat function. Note: Enter [Exclamation point] at theprompt to repeat the last cheat entered. Enter a [Semi-colon]between codes to enter multiple codes at the same time.

Result
Code
1000 Simoleons
rosebud
Add new family history stat to the current family
hist_add
Appends the route destination list to AllRoutes.txt every time a route is found
write_destlist
Architecture tools automatically set the level as needed
auto_level
Automatically import and load indicated FAM file
import
Automatically load indicated house, no questions asked
house
Check and fix required lot objects
prepare_lot
Completely flush app to VM file when running Windows NT
flush
Crash game
crash
Create moat or streams
water_tool
Create shrunk_text_#.bmp files
shrink_text
Create-a-character mode
edit_char
Display personality and interests
interests
Draw all animation frames disabled
draw_all_frames off
Draw all animation frames enabled
draw_all_frames on
Draw colored dots at each person's origin
draw_origins
Dump entire memory to core_dump_[date:time].txt
core_dump
Dump selected person's most recent list of scored interactions to a file
dump_happy
Dump selected person's motive contribution curve to a file
dump_mc
Enable debug flag to show outcome choice dialogs for social interactions
debug_social
End sim logging
sim_log end
Execute "file.cht" file as a list of cheats
cht
Floorable grid disabled
draw_floorable off
Floorable grid enabled
draw_floorable on
Force an assert for testing
assert
Log animations in the event log window
log_animations
Map editor disabled
map_edit off
Map editor enabled
map_edit on
Move any object
move_objects on
No tutorial object generation when tutorial house is loaded
tutorial off
Prevent web browser crashes
browser_failsafe
Preview animations disabled
preview_anims off
Preview animations enabled
preview_anims on
Programmer stats
tile_info
Quit game
quit
Read in behavior tuning constants from Tuning.txt
#import
Rebuilds entire control panel/UCP from scratch
rebuild_cp
Refresh the BMP_ resources for all people whose IFF files are writable
refresh_faces
Rematch dependent textures and regenerate bitmaps for all user characters
refresh_textures
Restore tutorial
restore_tut
Rotate camera
rotation
Routing debug balloons disabled
route_balloons off
Routing debug balloons enabled
route_balloons on
Run series of random operations on unhoused families
fam_test
Save currently loaded house
save
Save family history file
history
Say "plugh"
plugh
Say "porntipsguzzardo"
porntipsguzzardo
Say "xyzzy"
xyzzy
Selected person's path displayed
draw_routes on
Selected person's path hidden
draw_routes off
Set event logging mask
log_mask
Set free thinking level
autonomy
Set game speed
sim_speed
Set grass change value
edit_grass :
Set grass growth
grow_grass
Set lot size
lot_size
Set maximum milliseconds to allow simulator
sim_limit
Set sim speed
sim_speed
Set time of day (unpatched game version)
set_hour
Set z offset for thought bubbles
bubble_tweak
Sets the neighborhood directory to the path
Sets up the borders of the lot with non-editable flag. Requires rotation
lot_border
Sets whether menu items appear for in use objects allow_inuse Show memory view window in debug builds of the game memview Start sim logging sim_log begin Swap the two house files and updates families swap_houses Ticks disabled sweep off Ticks enabled sweep on Tile information displayed tile_info on Tile information hidden tile_info off Toggle allowing visitors to be controlled using the keyboard visitor_control Toggle assets report report_assets Toggle automatic object reset feature auto_reset Toggle calls to PeekMessage within sim loop sim_peek Toggle camera mode cam_mode Toggle display of unavailable interactions in person control menus all_menus Toggle music music Toggle object compression in save file obj_comp Toggle quaternion transformations quats Toggle sound log window sound_log Toggle sounds sound Toggle web page creation html Total reload of people skeletons, animations, suits and skins reload_people Trigger sound event soundevent Write out an RTE file every time a route is found write_routes Write out behavior tuning constants to Tuning.txt #export

Corner shelf

First, put a counter in the corner, then put a counteran each end of the counter.




 




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