Evil Islands: Curse of the Lost Soul


Evil Islands: Curse of the Lost Soul

Evil Islands: Curse of the Lost Soul

Evil Islands: Curse of the Lost Soul is a Role-Playing game, developed by Nival Interactive and published by 1C Company, which was released in Europe in 2000.

Description

Evil Islands: Curse of the Lost Soul

Evil Islands: Curse of the Lost Soul is a Role-Playing game, developed by Nival Interactive and published by 1C Company, which was released in Europe in 2000.


Console
Category
Publisher
Nival Interactive, Fishtank Interactive
Developer
Nival Interactive
Genre
Role-Playing > General
Players
1-6 Players
Release Date (US)
04/17/2001
Release Date (EU)
10/26/2000
ESRB Rating



Game Pictures



Cheat Codes/Hints

Cheat Codes

In game press '~' key to bring up the console and then enter "thingamabob". After that the "Activated!" message will appear and all following codes will be unlocked:

Cheat Code - Granted Wish

@godmode(0,1) - God Mode
@givestrength(getunitofplayer(0,0),XXX) - Give Strength XXX (# of points)
@givedexterity(getunitofplayer(0,0),XXX) - Give Dexterity XXX (# of points)
@giveintelligence(getunitofplayer(0,0),XXX) - Give Intelligence XXX (# of points)
help - List of Console Commands
give 0 money x - Give x Amount of Money
give 0 exp x - Give x Amount of Experience Points
fps 0 or 1 - Show Framerate

Note: the "give 0 exp xxx" and "give 0 money xxx" can only be used AFTER you have reached the first town and can only be used at the camp screen.

Cheat menu

Open the console with the key.

Code
Effect
lootall
All mission map objects
give 0 exp #
Get # exp
give 0 money #
Get # money
thingamabob
Opens cheat menu
quit
Quit game
help
Show all Codes
fps
Toggle frame rate display

Cheat mode

Press ~ to display the console window. Note:Press ^ with a German keyboard. Type thingamaboband press [Enter] to enable cheat mode. Then, enter oneof the following console codes to activate the corresponding cheatfunction. A message will confirm correct code entry.

Effect
Code
List console codes
help
Invincible and no energy loss when running
@godmode(0,1)
Invincible, no energy loss when running, kill anything with one hit
@godmode(0,2)
Disable God modes
@godmode(0,0)
Level select
@leavetozone(0,"",0)
Set strength level
@givestrength(getunitofplayer(0,0),)
Set dexterity level
@givedexterity(getunitofplayer(0,0),)
Set intelligence level
@giveintelligence(getunitofplayer(0,0),)
Set melee weapon skill
@giveskill(getunitofplayer(0,0),"melee" )
Set ranged weapon skill
@giveskill(getunitofplayer(0,0),"archery" )
Set use/steal skill
@giveskill(getunitofplayer(0,0),"science" )
Set elemental magic skill
@giveskill(getunitofplayer(0,0),"elemental" )
Set astral magic skill
@giveskill(getunitofplayer(0,0),"astral" )
Set sensory magic skill
@giveskill(getunitofplayer(0,0),"sense" )
Get indicated amount of money
give 0 money
Get indicated amount of experience
give 0 exp
Toggle frame rate display
fps 0 or 1
All mission map objects in inventory
lootall
Quit game
exit or quit
Set console placement
console
Kick player from your server and ban IP address
ban
Kick player from your server
kick
Unknown
localrate
Unknown
rate
Unknown
partyresend
Unknown
days
Unknown
generateacks
Unknown
disconnect
Unknown
net
Unknown
memusage
Unknown
server
Unknown
join
Unknown
fadeout
Unknown
executeorexec
Unknown
lastfps
Unknown
loadvar
Unknown
listvar
Unknown
show
Unknown
filter
Unknown
history
Unknown
debuginfo

Please more details about the unknown information.

Final battle

Cast a Weaken spell as soon as the enemy appears. If you are lucky, you will not have to do anything else to win.

Give Attributes to Other Characters

To give strength, intelligence or dexterity to your second and third characters, enter @givestrength(getunitofplayer(0,1 or 2),XXX) where 1 is the second player and 2 is the third player. Do the same for dexterity and intelligence.



 




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Disclaimer:
Information provided on this website is for educational and personal use only. As we are unable to test every cheat code/hint that we provide, please use them at your own risk.