F.E.A.R.


F.E.A.R.

F.E.A.R.

F.E.A.R. (First Encounter Assault Recon) makes you part of a classified strike team created to deal with threats that no one else can handle. After a rescue mission ends with one special forces team dead, your team is sent in to clean up the mess. Now you must eliminate intruders with high-tech firearms and classified weaponry such as the corkscrew missile launcher, the rapid-fire battle cannon, and the sub-nuclear blaster that turns enemies to pillars of ash. In the game, you'll experience a helicopter crash, ride shotgun in high-speed car chases, evade assassins on motorcycles, and more.

Description

F.E.A.R.

F.E.A.R. (First Encounter Assault Recon) makes you part of a classified strike team created to deal with threats that no one else can handle. After a rescue mission ends with one special forces team dead, your team is sent in to clean up the mess. Now you must eliminate intruders with high-tech firearms and classified weaponry such as the corkscrew missile launcher, the rapid-fire battle cannon, and the sub-nuclear blaster that turns enemies to pillars of ash. In the game, you'll experience a helicopter crash, ride shotgun in high-speed car chases, evade assassins on motorcycles, and more.


Console
Category
Publisher
Day 1 Studios, Vivendi Games
Developer
Day 1 Studios
Genre
Action > Shooter > First-Person > Arcade
Players
1 Player
Release Date (US)
04/24/2007
Release Date (EU)
04/20/2007
Release Date (JP)
01/01/1970
ESRB Rating



Game Pictures



Cheat Codes/Hints

Bad Spelling

The term "Strong Language" is misspelled when the ESRB rating is shown at the beginning of the game.

Being alert to paranormal threats

The following list shows what you will notice when paranormal activity is close. Use this to prepare for any frightening scenes up ahead.

  • You see Alma.
  • There is a black cloud.
  • There are flickering lights.
  • The room is dark with not a lot of light.
  • There are no enemies around.
  • Communication says, "Incoming: Unknown origin".
  • You see a large amount of blood with no bodies.
  • You see Paxton Fettel.
  • You hear voices.
  • Objects move on their own.
  • The flashlight and/or slow motion stops working.
  • You enter slow motion on your own.

Defeating enemy groups without being spotted

If the an enemy does not know you are there, holster your weapon and melee the guards. If you are lucky, the fallen guard will make little noise, and they will not look at you when you do it. You can dispose of the most of the guards without firing a shot.

Defeating groups

Use the following tactics to defeat groups.

  • Rush the enemy and take out as much enemy troops as possible, then hide.
  • If the group has a Heavy Armor, take out the guards first then attack the armor.
  • If you are in a tight spot and enemies are approaching in front of you, using slow motion and Drop Kick works nicely. Most of the time this will kill enemy troops with one hit.
  • If there is a lot in a group, use grenades.

Defeating Heavy Armor

  • Wait for slow motion to get up to full and make sure you have a shotgun. When ready, activate slow motion and fire as many rounds into the armor as possible. During this, it is also a good idea to circle around it to throw off its fire. This tactic is not useful if slow motion is off. The Particle weapon, Repeating cannon, and Rocket Launcher also does a great deal of damage against them.
  • If done correctly, Slide Kicks will kill a Heavy Armor in one hit.
  • Use the semi-auto rifle or plasma rifle. Zoom in and shoot it in the head, then in the upper legs where there is no armor. The Heavy Armor solider will double up each time and stop shooting. Repeat your shots from head to upper legs until it is dead.
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