Lyra no Bouken: Ougon no Rashinban


Lyra no Bouken: Ougon no Rashinban

Lyra no Bouken: Ougon no Rashinban

The Golden Compass promises to bring the beloved story to life through adventure and harrowing action sequences. As Lyra, players will evade dangers and traverse a magical landscape while uncovering the secret behind the disappearance of her friend and uncle; and as Iorek, the fearsome armored bear, players will smash through obstacles and enemies in order to protect Lyra along her way. Their travels will take them through a collection of unique locations, such as the port town Trollesund and a dark and foreboding research station in Bolvangar as well as areas not seen in the film.

Description

Lyra no Bouken: Ougon no Rashinban

The Golden Compass promises to bring the beloved story to life through adventure and harrowing action sequences. As Lyra, players will evade dangers and traverse a magical landscape while uncovering the secret behind the disappearance of her friend and uncle; and as Iorek, the fearsome armored bear, players will smash through obstacles and enemies in order to protect Lyra along her way. Their travels will take them through a collection of unique locations, such as the port town Trollesund and a dark and foreboding research station in Bolvangar as well as areas not seen in the film.


Console
Category
Publisher
Shiny Entertainment, Sega
Developer
Shiny Entertainment
Genre
Action Adventure > General
Players
1 Player
Release Date (US)
12/04/2007
Release Date (EU)
11/30/2007
Release Date (JP)
01/01/1970
ESRB Rating



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PAGE: 1 OF 1  (4 CHEATS/HINTS)

Cheat Codes/Hints

"Audio Session: Dakota Blue Richards" featurette

Enter Compass, Sun, Madonna as a code.

Alethiometer answers

The following information will answer all questions in the journal.
usidol att bdcflb

Hourglass
Time
Death, change...
Sun
Day
Authority, truth...
Alpha and Omega
Finality
Process, inevitability...
Marionette
Obedience
Submission, grace...
Serpent
Evil
Guile, natural wisdom...
Cauldron (crucible)
Alchemy
Craft, achieved wisdom...
Anchor
Hope
Steadfastness, prevention...
Helmet
War
Protection, narrow vision...
Beehive
Productive work
Sweetness, light...
Moon
Chastity
Mystery, the uncanny...
Madonna
Motherhood
The feminine, worship...
Apple
Sin
Knowledge, vanity...
Bird
The soul
Spring, marriage...
Bread
Nourishment
Christ, sacrifice...
Ant
Mechanical work
Diligence, tedium...
Bull
Earth
Power, honesty...
Candle
Fire
Faith, learning...
Cornucopia
Wealth
Autumn, hospitality...
Chameleon
Air
Greed, patience...
Thunderbolt
Inspiration
Fate, chance...
Dolphin
Water
Resurrection, succor...
Walled garden
Nature
Innocence, order...
Globe
Politics
Sovereignty, fame...
Sword
Justice
Fortitude, the Church...
Griffin
Treasure
Watchfulness, courage...
Horse
Europe
Journeys, fidelity...
Camel
Asia
Summer, perseverance...
Elephant
Africa
Charity, continence...
Crocodile
America
Rapacity, enterprise...
Baby
The future
Malleability, helplessness...
Compass
Measurement
Mathematics, science...
Lute
Poetry
Rhetoric, philosophy...
Tree
Firmness
Shelter, fertility...
Wild man
Wild man
The masculine, lust...
Owl
Night
Winter fear...

Docks: Bears armor

After you have chased the boy and he tells you how to go to the docks, go there. Collect the marbles then wall forward to the beam. Jump on the beam and go to the end. You must go to the end of the beam. Do not jump when the action light first appears, but instead go all the way to the end of the beam or you will fall into the water. After you have jumped on the train, use your insight to see where to jump next. Use your Sloth form. When you land on the box, turn back to the left and jump to the next sloth swing, which will take you to the next level up. Collect all the items. Use your Insight on the two birds before you get too close and they fly away. Use Sloth or Bird form to jump down to the pillar. If you use the Bird form you can control where you land easier. When you get to the second pillar you can either collect the items to the left bu jumping from crate to crate or by just climbing up from the second pillar and then changing to Sloth form. Use Insight to see where to jump next. When you leave the sloth swing, you will land on a beam and go to a second beam halfway across the last one. Exit from the second beam to the train. Go to the end of the train by the crane. Collect the marbles. Climb back on the train, use Sloth form, and jump on the box. Use Insight for sloth swing. Jump to the sloth swing towards the water and go to the flat boat. Next, jump box to box until you get to the cat climb. This can be difficult; go to the edge of each box and wait until it floats toward the next box. It may not look like much, but you will miss if you are not careful. At the cat climb, go to top and collect the last orb, then go to the left to collect the other three. Go down slowly where last orb was located, then drop to another balance beam. Go to end of the beam, jump off, and collect three marbles behind a train. Go toward the building and collect the item behind the train on the left. Go to the area where you can see a train in the water and jump down. Get on the box, then jump to sloth swing to the first train. Jump to the right to the sloth swing and you will go to a roof. Jump down to collect the item on the second train. Then, go back to the train in water. Jump back on the last train. Jump on the box and walk a board. Pan will gnaw through the rope then you need to jump from box to box. They will sink; you need to be quick. Use Bird form and glide from one box to the next quickly, as the boxes will sink otherwise. You will end up on another dock. It is fairly easy after that. Collect the items on the box and train boxes. Fight the guards. Collect more items. You must distract the guard in the yard. Throw an item at the bell. Go in the yard. The guard will not bother you. Gather items as desired. Climb on top of the building.

Featurettes

Select the "Extras" option and load an previously saved game file. Select the "Game Secrets" option, then "Enter Code". Enter one of the following symbols in the Alethiometer in the order, top left, bottom left, and top right. The corresponding featurette is now unlocked at the "Featurettes" option at the "Extras" menu. Note: The game will save automatically after correct code entry.


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