Merchants Of Kaidan


Merchants Of Kaidan

Merchants Of Kaidan


Merchants Of Kaidan



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Cheat Codes/Hints

Easy "Bacchus" achievement

Travel to any of the "ruins" on the map with 25+ surplus mercenaries and a Monk specialist of any type. Both can be hired randomly at taverns. Choose to enter the ruins and send in all surplus mercenaries. You must keep one for each cart. Defeat the monster and you will be prompted to station your Monk there to open a winery. You will also need to leave up to 50 mercenaries there to operate the winery. The more mercs the greater the wine production. You can also station up to three other specialists (masters of botany, irrigation or fermentation) to also increase production further. At the end of the year you will collect the income from the vinery. Repeat the entire process three times.

Easy "International trader" achievement

The required regions are the Kingdom (the entire center of the map), Barbarians (the two cities to the west of Nar), and the Empire (the four cities east of the river). You do not need to complete any transactions with the Islands in the northern-most part of the map. The transactions must be completed by your main hero. The airship and ship companions will not be able to reach the Barbarian area. All three transactions also must be done within 25 days.

Easy "Miner" achievement

Travel to any mine bringing 25+ surplus mercenaries, 100 to 500 wood, and a foreman specialist. The mercenaries and foreman can be hired randomly at taverns. Choose to enter the mine and send in all the surplus mercenaries and all the wood they can carry. You must keep one for each cart. A mini-game will start, where you must direct the mercenaries around the mine to find the monster in its lair. If you have a matching map that can be randomly bought in taverns, follow it. As your mercenaries explore they will find danger areas. If the hammer icon in the lower left corner flashes, select it to have the mercenaries use some wood to bypass the danger. Otherwise, some of them will die. They will eventually reach the monster's lair. Another mini-game will begin, with the monster facing your mercenaries. When the monster chooses a target, a shield appears above that mercenary group's head. Select it to reduce some damage from the monster. If you defeat the monster you will be prompted to station your foreman there to open the mine. You will also need to leave a supply of wood for your mining operation. 500 wood will last about 2,000 days. Mines do not require mercenaries or other specialists to operate; only the foreman and wood. At the end of the year you will collect the income from the mine. Repeat the entire process three times.

Easy "Mr Fogg" achievement

Ports on rivers will not qualify, leaving only ten ports that must be visited: Asmor, Fresta, Narheym, Parnu, Seetch, Vergoto, Verno, Vorbo, Yavli, and Zamco. Each port can be accessed any other with two exceptions. Vermo can only be reached from Frest or Vorbo. Zamco can only be reached from Fresta or Parnu. Consider visiting them when you are at the connecting ports of origin to avoid backtracking later.

Easy "Traveller" achievement

There are 52 areas. All but one are always visible on the map. The last location only appears during the winter. It is found between Asmor and Yavli. During winter you will be able to walk to it from either of those cities.


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